Unit 72 CGI Rendering and Lighting for Computer Games Animation

Wednesday, 10 May 2017

Unit Brief

We have been tasked with creating a high quality render scene with a theme which matches our game project.

We will be required to research lighting and visual effects to produce high quality images.


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Blog Archive

  • ▼  2017 (16)
    • ▼  May (16)
      • Final Renders and Conclusion
      • Rendered Video Sequence
      • Peer Feedback
      • Camera and Sequencer
      • Wet Cobbles Vertex Painting
      • Wet Cobbles Material Effect
      • Light Material Function
      • Animated lighting - Torch and Candles
      • Sunshaft Effects
      • Lighting Research - Library
      • Lighting Research - Reflections Demo
      • Lighting Research - Lightroom Day/Night
      • Unreal Tutorial - Types of Light
      • Unreal Tutorial - Light Mobility
      • Unreal Tutorial - Lighting Basics
      • Unit Brief
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